elrules wrote:So in the screen you can select and option for an input in which it takes the following input as an "slave" for the 3way thing, am i right?dmitri wrote:1. On any two sequential dual inputs.
Say, you set "Aux1H" as 3way. You then have to set "Aux1R" and "Aux2R" as a switches. "Aux1R" will be Bell and "Aux2R" will be Edge with a choke capability. In this case "Aux2H" will be ignored by MegaDrum. The next input you will be able to set as 3way will be "Aux3H". And so on.
What I meant was:dmitri wrote:To me it seems you described the same thing twice.
Imagine you have set up the crosstalk parameter low for all inputs.
Then, you set crosstalk high on input X. What does this mean?
Option 1: if you hit at the same time input Z (hard hit) and input X (soft hit), probably input X does not trigger
Option 2: if you hit input X hard, the rest of inputs would probably won't trigger
I suppose (correct me please) that crosstalk works as the option 1 says
Option 1 explains crosstalk as if it were like some kind of "threshold when others inputs are hit"
Still not clear what you mean. With Crosstalk set higher for a particular input means that, with a signal on another input higher than on this input, a signal will have to be proportionally higher than on other input with lower Crosstalk setting to overcome crosstalk suppression.