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Crossticks and rimshot ?

PostPosted: Mon Feb 13, 2012 2:12 pm
by pidostick94
Hello !

One idea for the futur firmware update :

Add a 'X-rimstick' function that give us crosstick when i hit rim at 25% velocity, rim only when i hit rim at 75% and rimshot when I hit rim at 90% !

Is it possible ?

Best regards

Re: Crossticks and rimshot ?

PostPosted: Mon Feb 13, 2012 2:29 pm
by dmitri
Rimshot is already implemented as a proper detection of simultaneous hit on a a rim and a head on a piezo/piezo pad.
If there is more support to add differentiation between a crosstick and a rim hit based on velocity then I may add it.

Re: Crossticks and rimshot ?

PostPosted: Mon Feb 13, 2012 4:57 pm
by pidostick94
Really ?

And how can i do that with my MD ?

Thanks for reply !!

Re: Crossticks and rimshot ?

PostPosted: Mon Feb 13, 2012 5:03 pm
by pidostick94
I'm ok for rimshot (both head and rim hit) but for how have crossticks when i hit the ring with the toe of my stick and the tip is in my hand on the head see image below...

Re: Crossticks and rimshot ?

PostPosted: Mon Feb 13, 2012 5:25 pm
by dmitri
pidostick94 wrote:I'm ok for rimshot (both head and rim hit) but for how have crossticks when i hit the ring with the toe of my stick and the tip is in my hand on the head see image below...

This is exactly why I said:

If there is more support to add differentiation between a crosstick and a rim hit based on velocity then I may add it.

Re: Crossticks and rimshot ?

PostPosted: Tue Feb 14, 2012 8:01 am
by pidostick94
A new firmware soon ?

Thanks for all !!

My kit :
-Based on silver steel pearl export pro
-Toms triggers are Smarttriggers (cone piezzo and piezzo)
-Drumtec pro mesh heads
-Cymbals are Roland CY serie
-FD-8 Hihat Pedal

My tweak :
-Cymbals 3 zones + choke ---> ok
-Head + Rimonly on toms ---> ok
-Head + Rimshot on Snare ---> ok
-Hihat 3 zones ---> ok
-Chick + splash on hihat --->ok
-Rimshot + crossticks on snare ---> soon !

A last firmware update :
-A midi footswitch input to alternate sticks or brushes (one hit sticks , an another hit brushes) what do u think ?

Re: Crossticks and rimshot ?

PostPosted: Tue Feb 14, 2012 3:25 pm
by dmitri
pidostick94 wrote:-Rimshot + crossticks on snare ---> soon !

Possibly if more MegaDrum users vote for the feature.

A last firmware update :
-A midi footswitch input to alternate sticks or brushes (one hit sticks , an another hit brushes) what do u think ?

I thought about it myself. Also a possibility. What do others think about it?

Re: Crossticks and rimshot ?

PostPosted: Tue Feb 14, 2012 10:12 pm
by Trommeltotti
OK my idea:

Looking to the real world for snare you have three main articulations for the rim sound:

Rim only - Crossstick/Sidestick - Rimshot

I prefer to use them all from 0-127 Velocity range. OK: We have piezo/piezo stereo pads. To use one piezo for head and one for rim only is easy. But rimshots mean to hit the drum both simultaneously the head and the rim! So for using this articulation like a real feel MD should able to scan a simultaneously hit head/rim and send corresponding rimshot midi note with all ranges from 0-127.

Then next the difference between rim only and crossstick:

Like on the picture normally you will hit a sidestick/crossstick with the stick shaft about on 3 o'clock position on the right side from the rim hoop. (If not a left hand player) Maybe this feature needs positional sensing also on snare rim. If I hit only the rim in front of my sitting position I got rim only sounds. If I hit at same position but hitting simultaneously head/rim I got a rimshot articulation. If I hit only rim at about 3 o'clock position I got a crossstick/sidestick articulation! This would be much closer to the real drum world! @dmitri is this possible with a firmware update? Would be very nice! Thanks

Greats Trommeltotti

P.S. Send you next days a massage

Re: Crossticks and rimshot ?

PostPosted: Tue Feb 14, 2012 10:39 pm
by dmitri
Trommeltotti wrote:Like on the picture normally you will hit a sidestick/crossstick with the stick shaft about on 3 o'clock position on the right side from the rim hoop. (If not a left hand player) Maybe this feature needs positional sensing also on snare rim. If I hit only the rim in front of my sitting position I got rim only sounds. If I hit at same position but hitting simultaneously head/rim I got a rimshot articulation. If I hit only rim at about 3 o'clock position I got a crossstick/sidestick articulation! This would be much closer to the real drum world! @dmitri is this possible with a firmware update? Would be very nice! Thanks

With current common pads' design it is not possible.
What about having a foot switch connected to one of the inputs which serves as a modifier switch. When the foot switch is not pressed all hits trigger regular sounds, i.e. hits on heads trigger head sounds and hits on rims trigger rim sounds. When the foot switch is pressed, hits on heads trigger brush sounds and hits on rims trigger crosstick sounds. That way all these sounds will have full velocity range.

Re: Crossticks and rimshot ?

PostPosted: Wed Feb 15, 2012 1:08 am
by Trommeltotti
dmitri wrote:With current common pads' design it is not possible.
What about having a foot switch connected to one of the inputs which serves as a modifier switch. When the foot switch is not pressed all hits trigger regular sounds, i.e. hits on heads trigger head sounds and hits on rims trigger rim sounds. When the foot switch is pressed, hits on heads trigger brush sounds and hits on rims trigger crosstick sounds. That way all these sounds will have full velocity range.

Ok maybe one option. But IMHO if you use brushes in real world (with both hands) you will normally not produce a typical stick generated crossstick articulation at same time when you uses brushes. (If you don't use one hand a stick and other hand brushes)

And again: In real world there are three different articulations each rim hoop. If not possible to difference the rim only and crossstick articulation on one rim hoop with common pads maybe it is possible to generate a real rimshot articulation. This means: MD identify a hit played exactly same time rim and head and generate a rimshot midi note. And a switch could work like this:

Not pressed - hit rim only got rim only sound and hit simultaneously rim/head got rimshot sound hit head got head sound.

Pressed ones - hit rim only got crossstick sound hit simultaneously rim/head got rimshot sound hit head got head sound.

Pressed twice - hit rim only disconnected (make no sense with brushes) maybe hit simultaneously rim/head got brushes rimshot sound (this articulation must be supported by sound libraries like Toontrack ect.) hit head got brushes hit sound articulation movement with brushes on head got brushes "stirring" sounds like real brushes technique.

Pressed third - back to "not pressed" mode

This is also useful for toms! Toontrack Superior Drummer supports for all toms rims only - rimshot - and of course normal head articulation.

Thanks very much greats

Trommeltotti