MegaDrumManger is now ...

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Re: MegaDrumManger is now ...

Postby stefan1982 » Thu Jun 22, 2017 5:46 pm

dmitri wrote:Did you move .jar file away from where you unzipped it? In this case libmmj.jnilib included in the zip must be copied along.

Ah... I run it from the root, so outside of the directory it is in.
It's fixed now I run MegaDrumManagerFX.jar in the same directory the libmmj.jnllib is in..
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Re: MegaDrumManger is now ...

Postby causticveritas » Fri Jun 23, 2017 3:21 pm

Dmitri,
Thanks for this, looks like you've put a lot of thought/effort into it. I'm loving the ability to resize, that was giving me issues on my laptop which has a very high (and physically small) resolution screen. I'm a Java developer myself, although I've never worked on UI I would be interested in helping make MDM better. Are you planning to publish this on GitHub?
Cheers,
Matt
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Re: MegaDrumManger is now ...

Postby dmitri » Fri Jun 23, 2017 3:33 pm

Just update the first post with a latest test version.
Changes are:

Date: Fri Jun 23 00:31:05 2017 +0100
Disabled CopyPad, CopyRim, Copy3rd if current input is Kick.

Date: Fri Jun 23 00:21:50 2017 +0100
Got rid of DisableOthers button as disabling all inputs can be done easily by setting Disabled on input, copying to all inputs and then clearing Disabled.

Date: Fri Jun 23 00:12:23 2017 +0100
Implemented copying pads/heads/rims/3rds

Date: Thu Jun 22 22:02:41 2017 +0100
Enabled 'Copy' button for 'Disabled' input setting

Date: Thu Jun 22 21:51:21 2017 +0100
Fixed ComboBoxBarCount selection

Date: Thu Jun 22 16:57:20 2017 +0100
Got rid of auto-generated TODOs


I think it is mostly bug free so this is the version which I'm going to release as official. Any UI/functionality improvements will be done after that.

stefan1982 wrote: Are you planning to publish this on GitHub?

Yes, it will be published on GitHub once I released it officially.

If anyone wonders, there will be no more updates or support for old MegaDrumManager.
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Re: MegaDrumManger is now ...

Postby stefan1982 » Fri Jun 23, 2017 4:45 pm

dmitri wrote:I think it is mostly bug free so this is the version which I'm going to release as official. Any UI/functionality improvements will be done after that.

How about usability improvements? I've wrestled myself through the documentation for several UI-sections of the app, but some of them do not give me a clue about what to select or when to use it.
Are you open to usability improvements at all? And if so, how would you like to discuss them? On the fora?
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Re: MegaDrumManger is now ...

Postby dmitri » Fri Jun 23, 2017 5:50 pm

I'll re-phrase: "Any UI/functionality/usability improvements will be done after that. And once it is in GitHub it can even be forked by anybody.
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Re: MegaDrumManger is now ...

Postby stefan1982 » Fri Jun 23, 2017 6:35 pm

Thanks, I'll look into it once released.

Did you commented the code and functions? So it's easier to understand for the JAVA-FX noobs like me?
I'm a PHP developer (in spare time), but Java does seem to work way different..
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Re: MegaDrumManger is now ...

Postby airflamesred » Fri Jun 23, 2017 7:34 pm

dmitri wrote:I'll re-phrase: "Any UI/functionality/usability improvements will be done after that. And once it is in GitHub it can even be forked by anybody.

Forked?

koby drums - Triggera krigg/Bix - megadrum - Kontakt........... Samples from all and sundry.
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Re: MegaDrumManger is now ...

Postby dmitri » Fri Jun 23, 2017 9:33 pm

stefan1982 wrote:Thanks, I'll look into it once released.

Did you commented the code and functions? So it's easier to understand for the JAVA-FX noobs like me?

No, but I try to give all methods/vars/classes as obvious names as possible even if it makes names quite long.
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Re: MegaDrumManger is now ...

Postby dmitri » Fri Jun 23, 2017 9:34 pm

airflamesred wrote:
dmitri wrote:I'll re-phrase: "Any UI/functionality/usability improvements will be done after that. And once it is in GitHub it can even be forked by anybody.

Forked?

https://en.wikipedia.org/wiki/Fork_(sof ... evelopment)
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Re: MegaDrumManger is now ...

Postby angr77 » Sun Jun 25, 2017 8:52 am

Hi!

Seems to be working fine! Tested on a Surface Pro 3 (about 2500x2000 pix res)with W10 64 bit. I am know able to skip the glasses. :-) Scales fantastic!

Even firmware upgrade did work. (It did not automatically pick the STM name ...but if you know it...no problem!)

If feels like slot info saved with earlier fw/mdm...needs to be save again. Hard to even read the slots...so a backup could be usefull to do with the old mdm...before jumping into the new mdm version. Once saved no problem at all!

Nice work Dmitri!!

Best Regards

Anders /ANGR77
Sonor, Drum-Tec heads, Roland CY14, CY12&15R, 2x BT-1 & VH11, 12, 13, Triggera D11, 2xD14, Pintech Dingbat, Letric Moo, Quartz triggers, 2xARM based MegaDRUM, PS Board, M-Audio FT Ultra 8R, Addictive Drums 2.1.6, Surface Pro 5 http://zourman.com
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