I have also considered doing this - I have some foam that would do the job but I need to think of a way to keep it in place, though I might just glue it/stick it with double-sided tape around the shell with it raised a bit over the edge.privatex wrote:The only thing left to do is to set spongy bar for dampening as 2box pads have at the edges. Expected results: possible reducing of minscan,dynlevel and dyntime, without any possibilities for false or double triggering-perfect!
As airflamesred said, I think this has more to do with the VST used. Machine-gunning is caused by the same sample being played repetitively - if MD is outputting the right velocity according to how you do your rolls, then that's its job done, the rest should be taken care of by the VST. The only way MD could counter that effect would be by "humanising" its response, i.e., varying midi velocity even when hits are exactly the same. I don't think this is desirable: we want it to send the precise velocity we hit it with.privatex wrote:Only side effect is increased machine gun rolls effect. Do you have any clue how to reduce this but not at the expense of accomplished sensitivity? I suppose that I play there on edge, balancing between sharp, clean and fast signal and machine gun effect, so...
privatex wrote:What bothers me is that I cant play snare headd and snare rim simultaneously even with no crosstalk rejection on snare pad. Power over this have MD and I suppose that have some level of crosstalk as default.
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